A New Experience
I wanted to make the player feel overwhelmed or anxious. To do this, I gave them a simple, yet ambiguous, task, slowly added more and more noise to the scene, and summoned The Entities to watch the player's progress. I also made it dark with ominous lighting and a clock ticking in the background. I want the player to say "that was... a lot" when they're done.
Things I need to change:
Make the puzzle waaaaaaaaaaaaaaaaaaaaaaay more clear. There is a bug that soft-locks the ability to change the shapes on the desk. The player should be able to change the shape on the desk from the ground. The player needs an easier way to get onto the win box. There is a bug that, when the win button is pressed, the game can end even if the win requirements are not met.
Files
Get Game Design 1 Pizzaria
Game Design 1 Pizzaria
First project for my Game Design 1 course at WSU
Status | Prototype |
Author | RosieKitten |
More posts
- Final Level5 days ago
- Terrain Time39 days ago
- Bunker Update53 days ago
- Sound Update90 days ago
- Model/Lighting AdditionsAug 28, 2024
- Pizza Palace UpdateAug 24, 2024
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