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Game Design 1 Pizzaria
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Devlog
Final Level
December 06, 2024
by
RosieKitten
You have been trapped in an underground bunker for 2 days. you have just escaped. You are hungry, lost in the woods, and too broke to order Shmuuber Eats. How will you remedy this situation? GitHub: h...
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Terrain Time
November 02, 2024
by
RosieKitten
Added outdoor terrain with: Deformed landscape with 5 paint layers Multiple types of plants collidable rocks collidable trees water A path leading through the level...
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Bunker Update
October 19, 2024
by
RosieKitten
Made three rooms and a hallway in an underground, abandoned bunker. Added a variety of assets and textures, set up lighting, and coded different footstep sounds for different floor materials...
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A New Experience
September 21, 2024
by
RosieKitten
I wanted to make the player feel overwhelmed or anxious. To do this, I gave them a simple, yet ambiguous, task, slowly added more and more noise to the scene, and summoned The Entities to watch the pl...
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Sound Update
September 12, 2024
by
RosieKitten
List of sounds I recorded: Keys, Door Opening, Locked Door, Lava, Death Sound (Recorded in my room) CheckPoint, Falling/Resetting Platform (Made in BFXR) Other sounds: Crickets (found online) Moving P...
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Model/Lighting Additions
August 28, 2024
by
RosieKitten
Added the following assets: Potted plant, Cat statue, Dart board, Rubber ducky, Cutting board, Barrels. Added more materials/replaced all default materials. changed lights/added different types of lig...
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Pizza Palace Update
August 24, 2024
by
RosieKitten
While I was able to use the Can 'O Beans code for the pick up and consumption mechanics, in order to transfer ingredients to the counter and stove, I had to add a fair bit of code. I added code to all...
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